PeekAZoo Console · Ages 4–6

Your child moves.
The game responds.

Controller-free play on the family TV.

₹14,999 One-time purchase · No online order or payment
PeekAZoo Console product artwork
Meet the console

Small console.
Big playtime.

On your TV or a shelf nearby.

Made forAges 4–6Play onYour TV

Camera-enabled games respond to movement.

Inside the games

Move. Discover.
Work it out.

Real games.
See what their movements can do.

01 / Build a Buddy

Reach, pose
and create.

Bring a character to life with movement.

The PeekAZoo world

Meet their next
playmates.

Pebi, a PeekAZoo character
Pebi
Nimu, a PeekAZoo character
Nimu
Mimi, a PeekAZoo character
Mimi
Jiku, a PeekAZoo character
Jiku
Picture it at home

Set up.
Step back. Play.

Illustration of connecting the console to a television
01

Place and connect.

On the TV or a shelf nearby.

Illustration of a child moving to play with Pebi on the TV
02

Make room to move.

No handheld controller needed.

Illustrated family playing together in front of a TV
Together time

Make room
for one more.

Some games support two players.
Others are made for taking turns.

Play with room to grow

A little play.
Room to practise.

  • Speech & language
  • Motor skills
  • Hand-eye coordination
  • Early concepts

Designed to encourage practice.
Every child’s experience is different.

A child following a movement while the TV displays the matching action in Copy Luma
Copy Luma · Follow the movement.
Parent concerns?

We’ve got
answers.

Illustration of a child playing on the family TV with a parent nearby

More than watching?

Movement is part of play. Children reach, stretch and respond at their own pace.

What can they practise?

Speech and language, motor skills, hand-eye coordination and early concepts. Games invite practice; outcomes are not guaranteed.

Does the camera record?

Camera input stays on the console. It is not saved or sent. Gameplay information, diagnostics and device identifiers are shared online.

Privacy details

Can they play offline?

Downloaded games play offline. Internet is used for new games and to send gameplay information for parent insights.

Questions from parents

Good
to know.

Who is the console designed for?

The primary target audience is children aged 4–6.

Does my child need a handheld controller?

Supported games respond to camera-enabled movements rather than conventional handheld controller buttons.

How do I check my TV is compatible?

Share your TV model with our team so we can confirm its connection and power requirements. The console can sit on a shelf near the TV or be placed on top. Ask about your TV.

How much room do we need?

About two big steps of space in front of the TV — small living rooms are the normal case.

When does the console need internet?

Games already on the device play offline. Internet is needed to download new games and send gameplay usage information, such as games played, play time, scores and learning progress, to Peekazoo for parent insights. Camera input is processed on the console and is not saved or sent.

Can two children play together?

Some games support two-player play. Game modes vary by title; children can also take turns where a game is single-player.

How is camera data handled?

Camera input is processed on the console during play. It is not saved or sent from the console. This is separate from gameplay usage information, which is sent to Peekazoo when the console is connected and used to provide regular insights to parents. See our Privacy Policy.

PeekAZoo Console

Let the
adventures begin.

₹14,999One-time purchaseRegister interest

Our team will follow up.
No order or payment is taken here.